> For the complete documentation index, see [llms.txt](https://milxnor.gitbook.io/finding-functions-in-fortnite/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://milxnor.gitbook.io/finding-functions-in-fortnite/undefined.md).

# Information

## **DISCONTINUED**

### **We now have a discord server!**

[**https://discord.gg/qhctKCe7Uk**](https://discord.gg/qhctKCe7Uk)

**I am planning to rewrite this page and make the documentation way more beginner-friendly.**

If you would like to contact me you can add my discord at Milxnor#0001 if there are any mistakes or easier methods.

We will mostly/always use strings to find functions/variables etc.

This will require IDA (preferred PRO but freeware will kinda work).\
Also, the groups are named by engine version.

4.21-4.23 is by far the easiest and change the least, and they are pretty good versions too so that's good.

**Resources:**

* Dumps (Credits to Fischsalat on Twitter): <https://drive.google.com/file/d/1HGcDJmHjqDnD528_BmoyPuFgs3RokPvB/view> This will be good if you don't feel like analyzing Fortnite for 3hours...
* IDA Home/Freeware: <https://hex-rays.com/products/idahome/>
* I would recommend looking for a video that goes over the 64-bit assembly on windows.
* If you are looking into game hacking/modding more: <https://guidedhacking.com/>
* If you do not know C++ I recommend watching the first 20 episodes of Chernos C++ Playlist.

**Setting up:**

* Open the string window (Shift+F12) and right-click and click setup, enable all allowed string types and press ok.

**Notes:**

* IDA is a little weird and you can't directly rename things with characters like parentheses, colons, etc. For the function I will have a line called IDA String, you will rename the function with that name.
* Reminder to read through concepts!
